Monday, August 18, 2014

ESO Gold Guide: Doing Quests, Crafting Items, Selling Loot, Exploiting Crafter Characters

If you're used to console gaming and are new to the world of MMOs, you may have a hard time getting money in ESO. Even an MMO vet may not be used to the Elder Scrolls system. If you want to get the cash you need to buy that sweet new set of armor, read the tips below to get you on your way to a jingling coin purse.

Method 1 of 4: Doing Quests

1.Do general quests. General quests, picked up from NPCs across Tamriel, will provide hard cash as a reward for completion. Some will be quick and easy (and worth little) and some will be long and involved (and the rewards usually greater).
2.Do guild quests. The guilds of previous games make a return, and it's back to business as usual. Complete quests to get rewards, including money.
3.Fight in the faction wars. Of course, the major point of the game is to play with other people. The main way this is done is in PvP, in the war between the factions that makes up the bulk of the story to the game. Participate in battles to gain not only experience, but also monetary rewards.
4.Be a completionist. When you do a quest, try and do everything. Take every side route and try to take the options that will lead to the most money. Sometimes quests can be cut off earlier if you make the wrong decisions in dialogues.

Method 2 of 4: Crafting Items

1.Become a weaponsmith. One way to make money in the game is to take advantage of the game's professions system, where crafting skills can be honed into money-making opportunities.[1] One such profession is a weapsonsmith. In this profession, you make weapons of all types from found items and sell them. This can be very profitable.
2.Become an armorsmith. Like the weaponsmith, an armorsmith creates items to be sold. However, instead of weapons to be sold, an armorsmith makes armor (I bet you already figured that out, though). Both of these job tracks are especially helpful for Dragon Knights and other armor-reliant classes, as making your own armor and weapons can make you money by saving you money, in addition to the money you make from selling stuff you don't need.
3.Become an enchanter. Enchanters are those with the magical gift to bind spells to items. All sorts of items can be enchanted, from armor to jewelry. In the Elder Scrolls universe, enchanting works by trapping souls in gems, and then using those gems to power the spell on an item, so you'll need to be capable of killing higher level creatures if you want to enchant more powerful (and thus more expensive) items.
4.Become an alchemist. Alchemists make potions from ingredients they find or purchase. This may be one of the more profitable professions, once your skills are high, as alchemical ingredients are easily found and turned into potions.
5.Become a provisioner. A provisioner makes food and other supplies in the game, which have effects similar to potions. Food ingredients and wood, like alchemical ingredients, are fairly easy to find.
6.Fish. In true MMO fashion, you can go fishing in the game! Basic bait is easy to find, but the better the bait, the better the catch! Or, at least, certain types of bait attract certain types of fish.

Method 3 of 4: Selling Loot

1.Search everything. Whenever you go anywhere in the game, search all chests, baskets, sacks, and other containers and loot everything. Take it all. Be thorough in your searching and leave no path unexplored when you go through an area. This thoroughness is the main key to making lots of money in any RPG.
2.Do quests. Doing quests will also get you loot which you will often sell. Many times the monetary reward for a quest will be minimal, but you will also get a nice item. You can of course keep the item, but it may make more sense to sell it. If you don't really need it, consider the item as loot and sell it off.
3.Explore the world. Exploring not only the cities but also the surrounding environments will give you a huge chunk of cash. This is accomplished by "looting" the environment, taking every available resource and alchemical ingredient and selling it later. You will also, of course, find many quests this way and other opportunities to make money.
4.Don't dismiss small items. Another major key to making a lot of money is to not be dismissive of small transactions. You will find lots of items in the game that are worth very little, but over time you can make a great deal of money by selling them all off.

Method 4 of 4: Exploiting Crafter Characters

1.Make your looter character. Design your main character to kill, kill, kill. Have it loot and gather everything, but craft nothing except provisions. Have it take the two "Chef" skills to maximize its Provisioning output, which it sells for cash. Take only those skills that help your main character kill.
Have your main character carry all Provisioning ingredients, cook them at any cookfires found, and sell whatever the main character doesn't need.
2.Deposit items in the bank. Put everything in your bank that your main character gathers (not including items that they will use to craft into Provisions or needs to equip).
3.Create your crafting characters. Create additional characters specifically to craft: an alchemist/enchanter, enchanter/woodworker, woodworker/clothier, clothier/smith. Skip whichever crafts your killing character needs least (e.g., no smith for mages, no clothier for tanks).
4.Withdraw items from the bank. Have the crafting characters withdraw their relevant materials from the bank (reagents to alchemists, etc.), and store them in their own inventories, to keep the bank slots available.
5.Craft, craft, craft. Have the crafting characters research, disassemble, create, etc. all craft-appropriate items.
6.Distribute and disassemble items. Have the crafter of an item stick it in the bank, for another character of the same craft to withdraw and disassemble. You earn more inspiration points from disassembling someone else's products than you do from disassembling something you made yourself, so this is the best way to increase your skills in order to make higher quality items.
7.Sell items. Once you can make items of reasonable quality. Distribute them to your main character for that character to sell. You can also trade with other players for items that you need.

You can also buy eso gold online, but this comes with its own set of perils and is not recommended.

MMOs generally don't have cheats or exploits or other fast ways of making money (other than buying it, which can get you banned). If anyone promises you otherwise, they are trying to scam you or they're lying.

Crafting is the Most Useful Profession in Elder Scrolls Online

When it comes to The Elder Scrolls Online, many gamers intend to get the most out of their character, and many want a healthy supply of online income for maximum spending leverage for gear and other items. The Elder Scrolls Online features several crafting professions, and each has different outputs, costs and benefits. So far, there’s a lot of speculation upon the most lucrative profession, and many eso fans have gone through trial and error to got the best profession.

In ESO, players can take up weaponsmithing, armorsmithing, enchanting, alchemy and provisions. Weaponsmithing allows players to craft weapons, while armorsmithing grants players the ability to create armor with various materials. Enchanting supplies crafters with jewelry, staffs and glyphs, and glyphs are considered the prime requisite for enchantments throughout ESO. Alchemy features the creation of potions, and provisioners will focus upon the creation of food and drinks for themselves and other players.

All biases aside, and without much attribution to play-style, weaponsmithing seems to have the brightest future within ESO. Throughout several beta weekends, many players have adhered to weaponsmithing, armorsmithing and enchanting, as these professions will likely be revered by level-capped players. Because of ESO’s dynamic game-play following level-cap, many players will turn to crafting to supply themselves with new equipment while crafters may not be integrated within the community yet.

Weaponsmiths seemed to collect the most eso gold for their goods, and a level-capped weaponsmith has a high probability of crafting rare items with high demand. Armorsmiths may be speculated as a close follow-up profession, if not a viable equal, as they, too, will have a lot of purchasing power across player bases. Players will often turn to weaponsmiths and armorsmiths when weapon and armor providers aren’t available, and they’ll likely purchase their wares due to a common necessity across every MMORPG: survivability.

Both weapons and armor play vital roles in both questing and PVP within Tamriel; healers, tanks and DPS characters all require viable weapons and armors to maintain effective stats needed to push through quests and become valuable within PVP. Weapons and armor will be valuable, and their available upgrades will be difficult to come by without turning to a crafter.

Again, weaponsmiths outreach armorsmiths a bit. This may be a result of ESO’s balance towards DPS rather than protection, as many classes focus on weapon use rather than external buff mechanics. Many melee classes receive considerable DPS boosts when upgrading a weapon, and tanks and healers, too, can receive class benefits from weapons following their initial skill unlocks. While each crafting profession can make a decent amount of gold, weaponsmiths have a high output throughout early gearing processes and within post-level-cap game-play.

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Breakfast Topic: Guide To The ESO Commodity Exchange

After spending quite a bit of time using the Commodity Exchange for fun and profit, We've decided to throw together a basic but hopefully helpful guide to some of the things I've learned over a few hundred transactions on the Commodity Exchange (hereafter referred to as CX).

The commodity exchange is essentially a player run auction house specifically for crafting materials, consumables and other odds and ends that don't fit the Auction House. Here you will find leather, meat, cloth, runes, crystals, ores, food, medishots, runes, bones, relics, catalysts and other such items. It is divided into four separate tabs which we will explore individually and which can be used to accomplish a number of different tasks. This can be your best friend whether you're trying to find materials for crafting, make some money from gathering, play the market or simply make a bit of extra money from questing. In this guide we will cover how to buy and sell items in the CX, what buy orders and sell orders are and how to use them and a few tips and tricks to get the most out of your encounters with the CX.

The buy now tab is the first tab on the CX. It's primary use is to buy items quickly. This is the fastest way to obtain any of the items available on the CX. It is also the most expensive. The Buy Now tab displays items that have been put up for sale by others. The price displayed shows the lowest price for one item of that particular type. Mousing over the i icon will show you the price of the cheapest item, the average for the cheapest stack of 10 items and the average price for the cheapest stack of 50 items. This does not mean that there are 50 items available at that price, but rather the average you will spend per item if you were to buy 50.

Buy Order is the second tab of the CX. A buy order is essentially an open order in which we determine the number of items we want to buy and the highest price you are willing to pay for them. The number on the left determines the quantity we want to purchase, the number on the right determines the highest price we are willing to pay up to the quantity we want. In our previous Exile Corpse example, let's say that our Buy Now did not go through and there weren't enough of these items to make the profit we wanted. So creating a Buy Order for 30 Exile Corpses at 45 silver 77 copper will mail us any Exile Corpses available for 45.77 silver or under and leave an open order for anyone willing to sell this item at 45.77 silver or under.

Sell now is the third tab of the CX. Sell Now is a transaction in which someone who has an item sells it at the highest possible price as dictated by the existing Buy Orders for that item. If we use our earlier Exile Corpse example, someone who had 30 Exile Corpses that wanted to sell them immediately would receive 45.77 silver from our Buy Order, provided no other higher orders existed at the time of sale.

Sell order is the fourth and final tab on the CX. A Sell Order is essentially an offer to sell a quantity of items at a price set by the seller. The number on the left determines how many of the item you wish to sell. The number on the right determines the price per unit you wish to sell at. This is not the case in the Auction House, where the price you set is the price for the stack.

The prices displayed for a sell order is the lowest price one of whatever item is being sold at. Mousing over the i will display the lowest average price that 10 of whatever item is being sold at and the lowest average price that 50 of whatever item is being sold at. Creating a successful sell order depends on two factors. The profit you wish to make on each sell and the time you are willing to wait to make it.